Too quiet lately.
Monday, 20 October 2003
So, I've been rather quiet on the KDE front lately. I've been busy, though. As much as it might shock and dismay a lot of you, I've been playing around with GNOME. I've even immersed myself in it, seeing exactly how their desktop works and taking notes of things that I like and don't like. The main reason for this is that I was reading through a thread on the Nautilus mailing list entitled "We're going all spatial."
Read More
Digest NG
Saturday, 18 October 2003
Time to redo the digest. I'm getting bored with what is produced, and frustrated with the limitations of static pages. Most complaints I receive are from developers whose work isn't highlighted.
Read More
more... More... MORE!!!
Saturday, 18 October 2003
I know, that I should study geography / history these days (and will, too), but instead of doing that I am again working on kmameleon... This week there has been some drastic changes in the (core) of the kmameleon proggy, so basically this is what is new:
Read More
How to store data intelligently?
Monday, 13 October 2003
I have been thinking about how to store the data in Kalzium (chemistryapp in kdeedu). Currently I have a class called kalzium in which 110 "elements" are. An "element" is of course an object which stores the data available for one of the 110 elements in the periodic table.
Read More
KJSEmbed marches on
Sunday, 12 October 2003
I haven't written much about KJSEmbed for the last couple of weeks because I've been concentrating on squashing bugs in kasbar, but over the last couple of days I've had a chance to work on some kjsembed stuff that has been becoming more and more important.
Read More
A walk down memory lane
Tuesday, 7 October 2003
Ok, now that i've thought of a snappy title for my blog to get people to read it, I'll actually write something here I've had an interesting weekend. I was supposed to release Kopete 0.7.3 source tarballs on Sunday, but that didn't quite happen since I spent most of sunday troubleshooting hardware problems and building all kinds of source code. :) I got some upgrades and things didn't go at all as planned. :(
Read More
Diving into the OpenGL pool...
Thursday, 2 October 2003
So, does anyone know any good resources for OpenGL programming under KDE? I've started looking at the Qt OpenGL examples, and that seems straightforward enough.
However, Someone at the dot told me about the Coin project, which is an implementation of SGI's high-level Open Inventor API for OpenGL. Even better, they have a library called SoQt which is supposed to let you easily make openGL Qt apps. I'd really like to try to use SoQt for KStars, but from what I have read so far, it isn't very flexible. You have to place "SoQt::init(argc,argv)" inside your app's main function, which instantiates a main window for drawing OpenGL stuff. This would seem to preclude making the window a KMainWindow. Is there a way to use SoQt to just make a widget, instead of a toplevel window? Also, it wasn't clearly stated, but I got the impression that it wasn't supported under Qt 3.x yet. Can anyone confirm/refute that?
Read More
Tirade against GCC 3.3.2
Thursday, 2 October 2003
...and Debian for shipping it. Just dealt with another user having problems -- folks friends don't let friends use unstable Debian compilers. Why does it seem that every distro seems to have to take their shot at shipping an unstable compiler? (At least SuSE's has worked reasonably well for me.)
Read More
yahoo works again
Wednesday, 1 October 2003
Well, I got the kopete yahoo plugin to work again. Yahoo decided to change their authentication methods and so that left all of us in the dark. From the looks of it, I tihink they're using an SHA style hash now, but I'm not all that sure since I don't know enough about the protocol internals as I should. Personally, I don't think they're documented well enough, so maybe I'll document them when I have the chance. Anyways, time for bed, have to be at work early tomorrow. ;(
Read More
It's been a tough week but...
Sunday, 28 September 2003
... Kompare seems to be in a useful state again atm. I did a lot of hacking on it and moving a lot of code around and i think the code is a bit cleaner now and easier to maintain.
Read More