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Tuesday, 28 March 2006
Trying to make things simpler...
aurélien gâteau
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I've been working lately on Gwenview UI, experimenting various changes, trying to make the application simpler to use.
One thing that did not satisfy me was that nobody seemed to grasp the way to switch between browsing and viewing modes. Have a look at this screenshot and try to guess how it's supposed to work.
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Monday, 27 March 2006
I should also try to blog more often
I was going to post something here when I noticed Martijn's post titled I should blog more often, and like him, I think I should do the same.
My last post was in January, and there have been a lot of things happening in the meantime that even I'm surprised to find I didn't post about them. I'll talk in this post briefly about past issues, and I'll talk in the next one about the unfortunate events of last week.
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Monday, 27 March 2006
Ruby KDevelop RAD demo in Tenerife
I've recently been working on 'Meduxa', a Kubuntu based version of KDE for the Canary Islands schools. Last week I went to the Medusa HQ, just north of Santa Cruz in Tenerife to meet Agustin Benito the project director to work with him trying to decipher the XDG menu spec in order to customize the KDE menus. While I was there Agustin arranged for me to give a talk at Universidad de La Laguna about Ruby RAD with KDevelop/QtRuby and Rails at short notice. I thought there would be about 10 people there, but much to my surprise a whole roomful of 50 or 60 people turned up.
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Saturday, 25 March 2006
Back to the roots
Today apparently was board-gets-back-to-coding day. Since I was elected into the board of the KDE e.V. last summer in Malaga most of my KDE time is eaten by non-coding jobs. But today I had one of my productive days and got a lot of done on kxml_compiler and kxforms. It was a nice surprise when I noticed on the kde-commits mailing list, that Eva also was heavily committing code working on Konqueror/Embedded. Five minutes before midnight Aaron joined the fun with a Kicker patch. Huzzah! We are back to the roots. The board is still coding.
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Saturday, 25 March 2006
cmake && seg faults
Well, kdelibs4_snapshot compiles and installs with cmake. Almost, anyway... I had to remove kstyles/keramik since the genembed seg faults...
... and after installing kdelibs4_ss...
% /opt/KDEDIRS/trunk/bin/kde-config --path Segmentation fault
Urgh, I would rather have something NOT compile than have it seg fault...
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Saturday, 25 March 2006
Playing with Opera9's "Widgets"
Pipitas
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I should have been doing some serious work during the last 30 minutes, but....
...I came across this weekend's Opera9 build (no. 181) and decided to make a new klik (*) recipe for it.
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Friday, 24 March 2006
How to simulate a slow network (after all, QT_FLUSH_PAINT=1 doesn't work with Qt3)
Pipitas
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I think it is time to reveal a nifty little tool that I like to simulate a slow network connection, even without a network. It is called "tc" (think "traffic control") and is present on every modern Linux system. It is part of the "iproute" or "iproute2" package.
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Friday, 24 March 2006
I should blog more often
I really should blog more often. My last blog has been over four months ago. And it's not like nothing happened since then.
KDE promotion and marketing hasn't been so alive in years. After aKdemy Sebastian, Wade and me started the first Marketing Working Group and together with the help of several other people (notably, Tom, who has done a tremendous amount of work there) we launched SpreadKDE back last November.
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Friday, 24 March 2006
Power Qt
The Canberra LUG and the Department of Computer Science at the Australian National University (in particular, Bob and Steve) have done some very nice work with a couple of Power5 boxes that IBM has loaned out.
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Thursday, 23 March 2006
KDE 4 library development
Well, it's been ages since I've blogged - generally I feel that code speaks louder than blogs :) However, I think it's time to do some catching up.
Currently the rest-of-kde porting is proceeding after the massive KAction changes I recently committed to kdelibs. Now that the snapshot carries the changes too, it's starting to get heaps of testing, which is so far standing up pretty well (only a few bugs reported to date, the significant bug already fixed).
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