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Improving the developer experience

Monday, 10 May 2004  |  krake

Collection of ideas on how to encourage more developers to develop with KDE.

I have been doing developer support on mailinglists, newsgroups and web forums for about three years now. Support means helping developers solving development problems, especially for developers who are new to Linux, Qt or KDE.

Helping developers new to KDE is quite difficult, because a lot of our advanced stuff is not so easy to understand if you haven't already used it.

I put together some of my thoughts on how to improve the experience when developing KDE, any kind of feedback appreciated.

I. Enhance lib API documentation

  • Linking related classes Provide links in the API docs between classes the usually work together, for example between kde:KLibFactory and kde:KTrader. (btw. I can't find KTrader in the API docs for 3.2 or CVS, for 3.1 it is under kio)

  • Add information about which libs are needed (giving build system variables when appropriate)

  • Add more source snippets I think this could be a job for people starting with KDE related development, as they have to make themselves comfortable with the KDE API anyway. Important would be a recipe how to sumbit such snippets, so that they get reviewed by developers who know those parts of the libraries very well.

    For example it might be a working solution to load the standard icon for "File Open" and put it in a kde:KAction, while the correct solution would be to use KStdAction:: open().

    A secondary thought on namespaces, I think there should be a link or at least a hint on the API entrance page, like there is one for classes in parenthese after the library name.

  • Add links to examples (like in Qt docs) Providing buildable examples for review by experienced developers might also be a nice job for beginners interested in contributing. Some areas definitely need help from experienced developers, stuff like IO jobs and components.

  • Improve visibility of generic solutions (Trader, Interfaces) KDE's strength is great modularisation (KParts, plugins, Interfaces) but IIRC most documentation discusses general KPart handling, no example that shows how easy it is to embed a media playerusing KMediaPlayer:: Player

II. Add application API docs

  • Add docs for plugin APIs, especially KHTML, Konqueror, Kicker

  • Generate DCOP docs from headers like API docs, so there is a place to look for explainations if you just found out there is are soe notify methods in KNotify's default interface, but you have no idea what the parameter mean.

  • See power users as high level developers Creation of service menus, scripting with DCOP, scripting with commandline tools like kfmclient, kdialog). Current documentation is mostly targeted at application developers using C++ (with some nice exceptions like Aaron's service menu tutorial)

III. Internal documentation

Make internal docs (Job metadata, XML GUI, ...) more visible (linking from API docs, create a section on developer.kde.org for them)

You can find quite some threads on kde-devel where some developer has a question about KDE specific feature like KIO jobs or XML GUI stuff, where medium level developers like myself can't reach a point when they can't help any further, but the next code developer that turns up just has to point to kdelibs/.../DESIGN which explains everything relevant.

IV. Improve reachability of core developers

Developers with in-depth knowledge of KDE are sometimes hard to reach, usually because they are not subscribed to the help areas, due to the high traffic and bad signal/noise ratio. Maybe we can find a way to keep trivial questions away from them while bringing difficult problems to their attention.

One idea is taken from KDE quality (or at least I understood some of the proposals this way): provide a mediator layer, kind of human filters, which process the incoming traffic and forward advanced problems to a restricted list, properly categorised, e.g. using a subject prefix indicating the problems nature.

V. Improve KDevelop knowlegde

  • Beginners and switchers from other platforms tend to use IDEs, sometimes they can't even separate KDE and KDevelop ("how can xyz be done with KDevelop" while actually meaning "how can xyz be done with Qt/KDE").

  • Long term, experienced KDE developers, including myself, often don't use KDevelop (e.g. I use Kate) and thus can't give instructions on how to apply solution in KDevelop, especially in build system (how does one do the suggested Makefile.am modifaction using the automake manager), installation (how do I tell KDevelop where to install data files/images) or testing related problems (why do I have to "make install" just for testing and is there another possibility)

VI. Integrate integrators or "KDE as a platform"

  • Gather feedback from developers who try to integrate their applications with KDE (scribus, OpenOffice.org integrator, Gambas developer, binding developers). What do they find difficult, what would they like to have to make their live easier. For example how do they detect location of KDE's headers, kde-config only can tell the install path for libs.

  • Provide runtime access to KDE: detect if KDE is running, which version, etc.

    Maybe provide commandline client like kfmclient to access KDE configuration, for general information like current language, double click policy, etc.

  • Acknowledge integrators' efforts by displaying their work in the kde.org website family. Maybe provide some official logo to tell visitors to their websites that a KDE enhanced version is available.

  • Advertise KDE as a platform IMHO current developer mindshare sees KDE as some kind of Qt extension. My pet example are frameworks that have platform dependend implementations like wxWidgets or SWT. IMHO there is no point in creating wxQt ot SWT/Qt as they already have implementations on Qt's other platforms, but wxKDE or SWT/KDE would be nice additions.

  • Especially encourage Qt developers to provide KDE enhancements, for example having a list of necessary changes which would be needed to access certain KDE features ("When does a program need a KApplication instance, when is a KInstance instance sufficient, etc).

    Maybe offer some public domain code snippets with proper #ifdef'ed code for example for creation and initialisation of the (Q/K)Application instance.

  • Provide help for switchers (developers with experience on other platforms e.g. Win32/MFC), possibly using first hand experience of KDE developers with similar background.

VII. Tools

Encourage creation of tool programs, for example creating XML GUI file from .ui file of a designer generated QMainWindow form. It is like the IDE thing, beginners and switchers like tools, even for things we consider trivial. Creation of helper tools might actually be nice jobs for those beginners.